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Who am I?

I’m a 30 something developer who graduated with a BA(hons)Design for Games degree in 2012, since then I’ve been expanding my skills into areas outside of game development as the tools we use evolve with the times.

I’m currently working on Postal 4 as a level designer with the awesome folks at Running With Scissors

In my spare time I still work on Operation: Black Mesa as a level designer using the CSGO branch of the Source engine with Tripmine Studios

During the day I work as a part time Technical Demonstrator at Plymouth College of Art where I run workshops covering Unreal Engine 4 & Virtual Reality creative practices for the BA Game Arts course there.



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